Dark Harvest Bell

Stealth Action survival Horror

Basic Idea

Brief introduction

This game is being used to test out how to work within Unreal engine's visual scripting. As such this project is extremely new.

Player plays as a police officer lost deep within an underground cultist base, and it's up to them to rescue yourself, others, and uncover the mysteries that dwell within.

Most Recent update

Early level structure:

An early concept for the level's design, following a blockout, all models are designed by myself.

Date: 12/6/24, 8:07 PM

Level design

The level has been designed carefully, with this being the early level I wanted to make something that allows the player to adjust to the gameplay, listen to story, and maybe practice mechanics before they get into the real aspects of gameplay.

Recent Implementations

Various photos